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Tuesday, 31 May 2011

Wednesday Night Yu-Gi-Oh! - 25.05.11

This week I decided to run a slightly altered build of the Debris-Zombies deck that topped at YCS Orlando in the hands of Traviis Massengale. I put the deck together and played a few games with it after seeing the results, and stuck with it simply due to having too little time to work on anything else. The list I ran was as follows:

Main - [42]
[1] Chaos Sorcerer
[1] Zombie Master
[1] Mezuki
[1] Plaguespreader Zombie
[2] Goblin Zombie
[2] Pyramid Turtle
[2] Spirit Reaper
[2] Lonefire Blossom
[1] Spore
[1] Glow-up Bulb
[1] Dandylion
[1] Tytannial, Princess of Camellias
[2] Debris Dragon
[1] Lyla, Lightsworn Sorceress
[2] Ryko, Lightsworn Hunter
[2] Card Trooper

[1] Dark Hole
[1] Monster Reborn
[1] Giant Trunade
[2] Mystical Space Typhoon
[2] Creature Swap
[1] Charge of the Light Brigade
[1] Foolish Burial
[1] Book of Moon
[2] Pot of Avarice

[1] Solemn Judgment
[2] Solemn Warning
[1] Seven Tools of the Bandit
[1] Mirror Force
[1] Torrential Tribute
[1] Call of the Haunted

Extra - [15]
[1] Shooting Star Dragon
[1] Trishula, Dragon of the Ice Barrier
[1] Scrap Dragon
[1] Stardust Dragon
[1] Thought Ruler Archfiend
[1] Ancient Fairy Dragon
[1] Black Rose Dragon
[1] Brionac, Dragon of the Ice Barrier
[1] Iron Chain Dragon
[1] Revived King Ha Des
[1] Ally of Justice Catastor
[1] Magical Android
[1] Armory Arm
[2] Formula Synchron


Side - [15]
[1] Chimeratech Fortress Dragon
[2] Cyber Dragon
[2] Thunder King Rai Oh
[1] Puppet Plant
[1] Neo-Spacian Grand Mole
[2] Effect Veiler
[2] Nobleman of Crossout
[2] Dimensional Prison
[1] Gottoms' Emergency Call
[1] The Transmigration Prophecy

Round 1 - Heroes - OO
Both games were generally a result of him having bad to mediocre starting hands, whilst I would draw into appropriate counters to prevent him gaining any ground whilst I use my engines to generate synchro's and go for the win.

Round 2 - X-Sabers - OO
A very tightly played match in which I very gradually gained advantage over my opponent, resulting in power plays such as the Zombie Master and Plaguespreader Zombie combination to cut through his defences. Spirit Reaper shone spectacularly in this match, acting both defensively and offensively, whilst Seven Tools of the Bandit proved its worth as well.

Round 3 - Samurai - OXO
He starts off with Shi En, Grandmaster and 3 set back row cards, which is never an appealing field to approach going second. I did, however, start with two copies of Creature Swap and a Dark Hole in hand, and with careful management of my resources I ended up with Shi En under my control, allowing me to wrap up nice and quickly. He repeats his devastating first turn in game 2, and this time I have a useless monster-heavy hand with no answers. In game 3 he lacks the aggressive start and I maintain control of the board whilst I generate synchro's for game.

Round 4 - Debris Plants - OXO
This near-mirror match was undoubtedly the toughest match I played all day, and clearly showed how easily certain cards can swing the game in your favour. A fast run with Lonefire Blossom into Tytannial seemed pretty important in gaining ground in the early game for me, but with so many powerful plays and answers none of the games was short or simple. Our final game led us into time, and resulted in a chain of horrendous misplays from me. My biggest misplay was when I was certain I had game if I made Black Rose Dragon, flipped his guy and attacked with Tytannial and Black Rose, with Call of the Haunted ready to revive Stardust Dragon if one of my guys fall. Tytannial ran straight into Dimensional Prison, and for some reason I just let her be banished as I swung in with Rose and flipped Call, only to have it dawn on me that my Stardust's summon had been negated! I almost went on tilt there and then, but surviving the next turn let me, as usual, top deck a tuner and push through for the final points of damage.

Conclusion - 4-0
1st place with 4-0! I FINALLY broke the 3-1 barrier, though it is relatively disappointing and alarming for me to realise I could reach that record despite making a dreadful chain of misplays when it mattered most. This made the result quite bitter-sweet to me, and will undoubtedly help me drive towards better plays in future. The deck worked effectively, though neither engine truly adds any great quality beyond the norm, and often proved relatively clunky. Goblin Zombie was without a doubt my MVP of the day, reminding me of the power X-Sabers handle with Darksoul. It looks very likely that I'll be running this deck on the weekend, so hopefully I'll learn to play the deck more consistently by then!

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